3D environment projected to a 2D Plane (Painting).
Zoom in from 2D level to 3D level
Panner through the 3D level.
3D enviorment I made after the concept
I made all the foliage for the game, from meshes to shaders.
Foliage Shader. I used a texture to overlay the base colors to get a more oil painting feeling to the foliage
I tried to create a water shader that fits the oil painting theme
7 week Game Project @Futuregames
Jump from painting to painting to unravel the dark story of a family. Remove the smudges to relive the memories and uncover the painting's true state. My role in this project were as a vfx and environment artist, I made all the shaders and vfx for the game. I also set dressed the painting levels.