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The Painter: Vfx and Environment Art

The Painter - Trailer - SGA 2019

3D environment projected to a 2D Plane (Painting).

3D environment projected to a 2D Plane (Painting).

Zoom in from 2D level to 3D level

Zoom in from 2D level to 3D level

Panner through the 3D level.

Panner through the 3D level.

2D Conecpt

2D Conecpt

3D enviorment I made after the concept

3D enviorment I made after the concept

I made all the foliage for the game, from meshes to shaders.

I made all the foliage for the game, from meshes to shaders.

Foliage Shader. I used a texture to overlay the base colors to get a more oil painting feeling to the foliage

Foliage Shader. I used a texture to overlay the base colors to get a more oil painting feeling to the foliage

I tried to create a water shader that fits the oil painting  theme

I tried to create a water shader that fits the oil painting theme

Water Shader

Water Shader

7 week Game Project @Futuregames

Jump from painting to painting to unravel the dark story of a family. Remove the smudges to relive the memories and uncover the painting's true state. My role in this project were as a vfx and environment artist, I made all the shaders and vfx for the game. I also set dressed the painting levels.

I had an incredible time working with this two 3d artists:
https://www.artstation.com/fleijdar
https://www.artstation.com/mikaelkarlsson

Nominated in Swedish Game Awards -19 for Best Narrative( Winner yet to be announced ).

Download it here: https://donutmagic.itch.io/the-painter